Kejhistan – a land of sand and shadows, with ancient forgotten tombs hiding great evil.Hawezar – swampland with snakes of all fantastical sizes, and the witches and cultists that lay claim to its reaches.Dry Steppes – an arid grasslands infested by bandits and cannibals alike, driven to desperation by the harsh climes.Fractured Peaks – a snow-covered mountainside with horrors amid its hidden caverns.Scosglen – the shadowed wetlands that the Druids call home.Rather than the chapter-limited regions of the original games, Diablo 4 takes on an expansive open-world form, with all reaches of Sanctuary available to the player early on. As always: each class is heavily customizable, through both the equipment they can harness to the skill tree they develop over the course of the player's journey to conquer the forces of darkness.īut even as the game takes on a familiar form, major changes have definitely come for the land of Sanctuary. The Druid originally featured with Diablo II’s expansion pack, Lord of Destruction, and was missing from Diablo 3. The game will launch with three familiar classes – the Barbarian of Bul-Kathos returns, as fundamental to the Diablo franchise’s identity as the namesake demon itself, as well as the elements-wielding Sorceress, and the long-absent Druid. Even the introductory trailer gives a nod to it, starting with a shot of a dilapidated church that’s clearly meant as an homage to the original Diablo 1.īut it’s not just the aesthetics that have gone back to grimness. “Darkness has returned to Sanctuary,” proclaims the very page officially breaking down Diablo 4’s feature set, and the classic low-fantasy aesthetic is immediately apparent in contrast to the game’s most immediate predecessor. Be sure to bookmark this page and loop back around as more is revealed! Here’s everything we know so far about the upcoming title – which doesn’t include the release date, as Blizzard has yet to determine that. In fact, with a tomb full of horrors and dark portents, the Diablo 4 announcement trailer kicked off the whole thing with decisive style. Blizzard’s Diablo announcement at BlizzCon 2019 wasn’t further information on their controversially-received mobile title, announced last year, but a proper return to the gritty and demon-infested mainline franchise. No, you don’t need to play this one on your phone.
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